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Subject:
Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!

From: "~misfit~"
Subject: Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!
Date: Sat, 3 Dec 2005 04:10:43 +1300
Lines: 48
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Orion Ryder wrote:
> Rushing a mule(s) by Hell Duriel this morning. Make the game with a
> Duriel opener. He`s in act 2. I open the quest log and the log tells
> me the Duriel tomb is the one up at the top center - the star.
>
> Send in the Zon rusher on the other PC. She runs out to the Canyon and
> towards the top of the screen and into the star tomb and proceeds to
> work hard and fight her way to the orifice room. She runs down three
> legs and all indications now show that she has cleared it out, not a
> huge tomb a rather small one and there is no uncovered rooms and there
> is no orifice room and it is a false tomb. Took about 15 minutes of my
> valuable time.
>
> I head over to the mule PC and open up the quest log on the mule. Now
> the quest log tells me that the Duriel tomb is the Circle with the
> Smile underneath. BTW before anyone asks, there was no pile nearby
> marked "bullshit". Perhaps the quest log of the mule upon first
> entering the game was carried over from the last game that the mule
> was in yesterday morning and when I sent the zon out to the canyon the
> mule`s quest log refreshed and spotted the true tomb and it was now
> the smiling circle. Have to keep this in mind in the future.
>
> The only good thing after that was upon running into the NOW true tomb
> and heading due east, the orifce room was not far from the entrance
> and I was there in less than 5 minutes.
>
> Killed the mule in Duriel`s chamber, sent in the Zon and killed Duriel
> and Duriel dropped a Tal`s ammy. Big deal I have no use for it, surely
> will be trade fodder.
>
> I bring in another mule fresh to act 2 hell so he can get the quest to
> Kurast and I forget to party up the two mules before the first mule
> talks to Tyrael so I conly get one mule through.
>
> I guess that is what happens when BNET pisses you off and you get
> distracted and forget to do something you were supposed to do.
>
> Happy holidays as we get closer to the Xmas drops!!

A couple times now I`ve done that, forgot to party up. It`s particularly
annoying in act 2 huh? There`s only one thing worse IMO, something that
happened here the other day.... Forgetting to *unparty* when doing the hell
hellforge. For a second you wonder why there are so many gems, then you
realise you`ve just wasted a bunch of time you`ll never get back......
--
~misfit~





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SUBJECT: Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!
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Subject: Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!
From: Patrick Vervoorn
Originator: vervoorn(at)cddb.UUCP ()
Date: Fri, 02 Dec 2005 16:28:21 +0100
Lines: 19
_________________________________________







In article ,
~misfit~ wrote:

>A couple times now I`ve done that, forgot to party up. It`s particularly
>annoying in act 2 huh? There`s only one thing worse IMO, something that
>happened here the other day.... Forgetting to *unparty* when doing the hell
>hellforge. For a second you wonder why there are so many gems, then you
>realise you`ve just wasted a bunch of time you`ll never get back......

I`ve always wondered about that, but never tried it (for obvious reasons
:), but what exactly happens in this case?

Does the game drop extra gems to account for the extra characters in the
game? But I suppose that what makes it `bad` is that the game does NOT
drop extra runes in this same event?

Regards,

Patrick.


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SUBJECT: Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!
GO >>>

From: "Orion Ryder"
Subject: Re: $#%&%$(at)$# !!!!!!! Stupid Realms!!! Stupid Game!!!
Date: 2 Dec 2005 07:48:10 -0800
Lines: 34


_________________________________________








Patrick Vervoorn wrote:
> In article ,
> ~misfit~ wrote:
>
> >A couple times now I`ve done that, forgot to party up. It`s particularly
> >annoying in act 2 huh? There`s only one thing worse IMO, something that
> >happened here the other day.... Forgetting to *unparty* when doing the hell
> >hellforge. For a second you wonder why there are so many gems, then you
> >realise you`ve just wasted a bunch of time you`ll never get back......
>
> I`ve always wondered about that, but never tried it (for obvious reasons
> :), but what exactly happens in this case?
>
> Does the game drop extra gems to account for the extra characters in the
> game? But I suppose that what makes it `bad` is that the game does NOT
> drop extra runes in this same event?
>
> Regards,
>
> Patrick.

Hah! Can you picture a pubby game with 8 players at hellforge and 8
runes dropped?

You just know that one preson is gonna grab all 8 of those runes and
get their ass out of there fast.

Of course if it was an agd game jabber would be stating his case for
deserving the highest rune (or the one that he needs to make that
special item).

Orion







Last "Games" Post on Wordpress:


Title: Motorstorm: Arctic Edge - Review (PSP)
Date: Thu, 22 Oct 2009 16:07:37 +0000
Author: greghorrorshow

Motorstorm PSP Main

I really enjoyed the two Motorstorm titles on PS3 (despite online connection issues with Pacific Rift :mad: ) and so I was really looking forward to getting some boost action on the small screen.

The game throws you straight into racing and the set up is the same as the PS3 versions. Race different types of events to unlock more vehicles and rank up. The more you rank up the more advanced races you have access to.

The music is great, with a particular nod here to the Prodigy ‘Omen’… in one race as a bike I came hurtling along a high route, off a ramp and just as the Prodigy track kicked in I overtook two trucks below me while I was in the air before landing well and keeping them in my rearview mirror. :cool:

Motorstorm PSP 1

The game appeared a little easy at first and I was worried I might have another Dirt on my hands but after 10 or 15 races it started becoming more challenging.

Part of the challenge is working out which of the vehicles to go for: a bike for speed but lack of control on ice? Or a big rig – slow as hell but controllable? With the vehicles on offer it’s certainly a dilemma! :grin:


More on: http://greghorrorshow.wordpress.com/2009/10/22/motorstorm-arctic-edge-review-psp/




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Title: Video Games - Forever Changing the Way We Play
Date: Sun, 27 Sep 2009 05:05:55 +0000
Author: taskgame

Depending on your age, you may or may, Game, not remember the year 1979. If you don’t remember it, chances are you don’t know, Game, that was the year the first video game was released, Asteroids. No one could have known how addicted we would become or how realistic the games would eventually seem.By the 1980s, arcades were springing up everywhere, and we were all popping quarters in big, huge machines and standing there for hours playing Space Invaders and Pac Man. Remembering some of the games, they all shared a common trait. You played on the same screen over and over but the difficulty kept increasing, Game,, Game, .As technology improved, so did video games. Soon there were different levels that allowed you into various areas within the game. Games like Super Mario, Game, Brothers and Donkey Kong gained a lot of popularity because the more points you scored the more advanced the, Game, play became.How disappointing it was when the game was over, Game, and you had to start back at the very beginning! But that didn’t stop us from playing, Game, . We’d start over as many times as necessary to see what was beyond the next level.Arcades began losing their popularity when Atari was introduced to the world. Now you could play video games at home, without having to constantly spend more money in order to play. Millions of these gaming consoles were sold, and no, Game, longer did you have to go out in order to play a video game.As the demand for home computers grew, video games found their way to that medium as well. It was a perfect solution for gamers, since it didn’t require a gaming console and you didn’t have to pay to play.Technology continues to create amazing things where video games are concerned. You can play at home, either on your gaming console or online, alone or in competition with others from around the world. A new way of socializing is emerging as more and more interactive games are developed.And don’t make the mistake of thinking that video games are just for kids and teenagers. One of the selling video games in the history of gaming is Halo 3. Statistics reveal that businesses all over the US had employees calling in sick the week after the release. That means there were grown adults willing to risk their job so they could spend more time playing!


More on: http://gamedevilss4.wordpress.com/2009/09/27/video-games-forever-changing-the-way-we-play/







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